Shadow Armor: Endurance for Dagger Users

With the introduction of the shadow armor mastery, shadow walker passive will increase your ranged and magic endurance by 690.

This allows you to create 2k+ all endurance builds without sacrificing much damage or hit/crit chance while also preventing all crits against you.

This is not to say that endurance is better, but simply to start a conversation.

Which do you personally think will be superior for dagger users and why? Evasion or Endurance?