People not playing the meta isn't making you lose. You getting mad about it and throwing is making you lose.

Playing a team game on a ranked ladder is about how many different scenarios you can adapt to. The most fundamental aspect of this is focusing on yourself. By extension, this means not losing your shit, and literally throwing because your teammates aren't choosing meta picks.

Solo tank is viable. Optimal? No. But if you can only win when the conditions are perfect, you have some work to do. If you actively throw when the conditions aren't optimal, you need to touch some grass.

Widow, the hero with the worst winrate in the game, got one tricked to eternity. This is not uncommon. In fact, it's constantly happening.

If you can't even handle a rocket being on your team, (who has the third highest win rate) you need to learn how to adapt.

Now don't get me wrong, I understand that being focused by CC as a tank fuckin sucks. I'll be the first to admit that the design philosophy could use some tweaking, to make solo tanking more enjoyable. But this is in response to the frequent posts of people admitting to actively throwing when they only have one tank.

Playing a team game on a ranked ladder is about how many different scenarios you can adapt to. The most fundamental aspect of this is focusing on yourself. By extension, this means not losing your shit, and literally throwing because your teammates aren't choosing meta picks.

Solo tank is viable. Optimal? No. But if you can only win when the conditions are perfect, you have some work to do. If you actively throw when the conditions aren't optimal, you need to touch some grass.

Widow, the hero with the worst winrate in the game, got one tricked to eternity. This is not uncommon. In fact, it's constantly happening.

If you can't even handle a rocket being on your team, (who has the third highest win rate) you need to learn how to adapt.

Now don't get me wrong, I understand that being focused by CC as a tank fuckin sucks. I'll be the first to admit that the design philosophy could use some tweaking, to make solo tanking more enjoyable. But this is in response to the frequent posts of people admitting to actively throwing when they only have one tank.