Fate, Creation, and Destruction: Embodiments of Graldezkiin (Including info)
Fate, normally called Volzalinok, is the central Embodiment: They control Life, Death, and Consequences. Normally facilitating souls during the afterlife, Volza judges whether or not a dead soul goes to a form of purgatory or is reincarnated into new life depending on the actions of the soul on others around them during their life.
However, it is not all black and white, there is a huge gray area between the two, due to many positive yet negative actions. Souls in the gray area are most likely reincarnated quite quickly, but a lot are still put through purgatory for a rather short amount of time. For example, a thief would still be in the gray area but still be put through purgatory, other negative actions have more obvious punishments.
Volza can predict, or decide, any consequences. For example, they can decide "Your action will lead to ____". Or go even further and set up a domino effect way ahead. (Volza is forbidden from doing this anymore. And, she cannot decide when something dies.)
Destruction, or Nevanom, is to the left: They control, simply, destruction. However, their job is more complicated than just their namesake. They bring about physical change through the enacting of erosion, or decay, on physical things. Natural disasters, and such, fall under them. Neva also destroys physical matter whenever necessary, this can scale up to much, much bigger things such as dead universes and more. They do it all with physical strength as well which has the capacity to affect intangible things.
This is also applied to non-physical things as well, such as information for example. Over time, knowledge can be forgotten if not remembered or kept. If all living beings forget and do pass on that knowledge through physical means, it is eventually lost to time and destroyed by Neva. There are many things that fall under Neva's jurisdiction.
Neva does not have a physical body, instead made up entirely of cosmic flame. They sometimes become complete absence, flickering between existence and non-existence entirely.
Creation, or Mahralor, is to the right: Just like what they embody, they create new things. They work with Neva, after which they bring in what is new. For example, after a wildfire, new life begins to grow in that location. They essentially bring about the aftermath of change.
Ralor makes new concepts to build new things, or, remakes things whenever it is needed. They do it all through writing in their notebook. Whatever they write in their notebook is created exactly how they describe it. They can also apply new qualities to pre-existing things with their notebook. Any drawings they make also works as well. These can apply to one thing or many.
(They are all limited by the Law of Free Will, meaning they cannot do anything unnecessary or hurt anyone unless what they embody is being tampered with. I plan on giving each their own separate info page for more personal things about them.)
Fate, normally called Volzalinok, is the central Embodiment: They control Life, Death, and Consequences. Normally facilitating souls during the afterlife, Volza judges whether or not a dead soul goes to a form of purgatory or is reincarnated into new life depending on the actions of the soul on others around them during their life.
However, it is not all black and white, there is a huge gray area between the two, due to many positive yet negative actions. Souls in the gray area are most likely reincarnated quite quickly, but a lot are still put through purgatory for a rather short amount of time. For example, a thief would still be in the gray area but still be put through purgatory, other negative actions have more obvious punishments.
Volza can predict, or decide, any consequences. For example, they can decide "Your action will lead to ____". Or go even further and set up a domino effect way ahead. (Volza is forbidden from doing this anymore. And, she cannot decide when something dies.)
Destruction, or Nevanom, is to the left: They control, simply, destruction. However, their job is more complicated than just their namesake. They bring about physical change through the enacting of erosion, or decay, on physical things. Natural disasters, and such, fall under them. Neva also destroys physical matter whenever necessary, this can scale up to much, much bigger things such as dead universes and more. They do it all with physical strength as well which has the capacity to affect intangible things.
This is also applied to non-physical things as well, such as information for example. Over time, knowledge can be forgotten if not remembered or kept. If all living beings forget and do pass on that knowledge through physical means, it is eventually lost to time and destroyed by Neva. There are many things that fall under Neva's jurisdiction.
Neva does not have a physical body, instead made up entirely of cosmic flame. They sometimes become complete absence, flickering between existence and non-existence entirely.
Creation, or Mahralor, is to the right: Just like what they embody, they create new things. They work with Neva, after which they bring in what is new. For example, after a wildfire, new life begins to grow in that location. They essentially bring about the aftermath of change.
Ralor makes new concepts to build new things, or, remakes things whenever it is needed. They do it all through writing in their notebook. Whatever they write in their notebook is created exactly how they describe it. They can also apply new qualities to pre-existing things with their notebook. Any drawings they make also works as well. These can apply to one thing or many.
(They are all limited by the Law of Free Will, meaning they cannot do anything unnecessary or hurt anyone unless what they embody is being tampered with. I plan on giving each their own separate info page for more personal things about them.)